Singapore Mahjong Rules

Tiles Bonus Tiles Setting Up Game Play 
Winning Hands Special Hands Mahjong Terms

Special Hands 

十三幺 / Unique Thirteen

 

 Winning Hand: Maximum

The Unique Thirteen, when all 13 cards are collected, has the highest possibilities of winning among all special hands, ie 13 possible winning cards. It consists of each of the 4 Winds, each of the 3 Dragons, and the first and last of the 3 suits of Wan, Tong and Shuo.

Requirement:

No pong/gong is allowed.

Note:

If the player has all but one missing card (there is a pair among any of the remaining 12 cards), example 1 tong; if he games 1 tong, it is still considered the special hand of Unique Thirteen even though he did not actually wait for all 13 cards.

Unique Thirteen is the only special hand that can "snatch" a hidden gong; ie if a player is ready to game a Unique Thirteen, he will win if any of the remaining 3 players gong (hidden or declared) the winning card which he is waiting for.

 大四喜 / The Four Fortune (Major)


Winning Hand: Maximum

Requirement:

All Winds must be in suit of 3 (pong) or 4 (gong).

The suits can be hidden or declared.

Note:

If 3 suits are declared, eg Dong (East), Nan (South), Xi (West) are pong, the last suit of Bei (North) is considered resticted, and anyone who throws Bei resulting in the gaming of The Four Fortune will be bao (pay for others to the winner).

There are 2 scenerios in which a player can game The Four Fortune: (1) He has already 4 suits of the 4 Winds and is waiting for the eye (some players may consider 4 suits of the 4 Winds as an immediate win, thus this rule must be agreed upon before starting the game). (2) He has 3 suits of 3 Winds and a pair of the last Wind and 2 other tiles (can be a pair or 2 running numbers); if he games other than the last Wind, it will be consider The Minor Four Fortune (see below)

 

小四喜 / The Four Fortune (Minor)


Winning Hand: Maximum

Requirement:

3 of the Winds must be in suit of 3 (pong) or 4 (gong).

The suits can be hidden or declared.

Note:

In the example (picture above), let's say the player has the 3 suits of Winds (Dong, Nan, Xi), 1 pair of the remaining Wind (Bei) and 1 and 2 wan. If he games 3 wan, it's considered The Minor Four Fortune. Nevertheless it is still the maximum winning hand.

 大三元 / The Three Dragons (Major)

 

Winning Hand: Maximum

Requirement:

3 of the Dragons must be in suit of 3 (pong) or 4 (gong).

The suits can be hidden or declared.

Note:

In some cases, this hand is considered an immediate win if the player gathers all 3 full suits. Others will require all 14 tiles to be able to make out a winning hand, thus this rule has to be agreed upon before starting the game.

If 2 suits of dragons are declared through pong or gong, the last dragon is considered restricted and anyone who throws the last dragon resulting in the gaming of The Three Dragon will be bao.

 

小三元 / The Three Dragons (Minor)

 

Winning Hand: Maximum or 5 tai (depending on the house rules)

Requirement:

2 of the Dragons must be in suit of 3 (pong) or 4 (gong) with 1 of the Dragon being the eyes.

The suits can be hidden or declared.

Note:

In some cases, this hand is considered an immediate win if the player gathers all 3 full suits. Others will require all 14 tiles to be able to make out a winning hand, thus this rule has to be agreed upon before starting the game.

If 2 suits of dragons are declared through pong or gong, the last dragon is considered restricted and anyone who throws the last dragon resulting in the gaming of The Three Dragon will be bao.

字一色 / All Honours

 

Winning Hand: Maximum

Requirement:

All cards in this winning hand must be of either the 4 Winds or the 3 Dragons.

Pong/Gong is allowed.

Note:

If the player has pong/gong 3 declared suits (either the Winds or the Dragons), the Winds and Dragons are considered restricted. Anyone who throws the restricted card resulting in the gaming of All Honours will be bao.

 8 Flowers

 

Winning Hand: Maximum

Requirement:

If a player gathers 8 flowers, he is considered the winner immediately.

If he gathers 7 flowers and the last flower appears to any of the remaining players before the game ends in a draw, he also wins immediately.

Note:

The player with 7 flowers will not win if the last flower is hidden in the last 15 tiles. However, upon the draw (game is played until the last 15 tiles), he has the authority to ask the rest of the players to show their cards to ensure no one hides the last flower in their cards. If one of the players hides the flower, he is considered cheating and will be bao.

Upon receiving the last flower, the player can choose to risk and hide the flower, hoping the remaining 2 players can game before the game ends in a draw. Of cos, he will have to pay the heavy penalty if his plan backfires.

 

九莲宝灯 / Nine Gates of Heaven

 

Winning Hand: Maximum

The Nine Gates of Heaven is a special hand that, beside the Unique Thirteen, has the highest possibility of winning. All 1 to 9 of the particular suit can be the winning card.

Requirement:

All tiles must be of the same suit.

No eat/pong/gong is allowed.

Note:

If the player has all but one missing card (and a pair in any cards from 2 to 8), example 5 wan; if he games 5 wan, it is still considered the special hand of Nine Gates of Heaven even though he did not actually wait for all 9 cards.

 绿一色 / The Green Bamboo

 

Winning Hand: Maximum

The Green Bamboo is a special hand that, as the name implies, has only green colour and no other colours (typical mahjong tiles' words and pictures are made up of blue, red and green colours).

Requirement:

All tiles must be of the same suit of Shuo and only 2, 3, 4, 6 and 8 are allowed.

Fa, the Green Dragon, must be inside this special hand (either in pair or 3 or 4)

Eat/pong/gong is allowed (Eat applied to 2 3 4 Shuo only).

Note:

As long as the player's hand consists of Fa and any of the 2, 3, 4, 6 and 8 Shuo, it is considered as the special hand of The Green Bamboo.

 

清幺九 / Pure Terminals

 

Winning Hand: Maximum

The Pure Terminal is a special hand that consists of only 1 or 9 of the three suits of Wan, Tong and Shou. If mixed with some cards from the 4 Winds or 3 Dragons, it is known as the Mixed Terminals . The payout is only an additional of 2 tai.

Requirement:

Only 1 or 9 of Wan, Tong or Shou.

Pong/gong is allowed.

 

十八罗汉 / Four Quartets

 

Winning Hand: Maximum

The Four Quartets is a special hand that has 4 gongs (hidden or declared). 

Other Special Hands

Heavenly Hand

Winning Hand: Maximum

The Heavenly Hand is the ultimate of all special hands. It refers to the player who is at the Zhuang position games immediately he receives the 14 cards.

Requirement:

Any combination is allowed as long as it can make out a winning hand.

Earthly Hand

Winning Hand: Maximum

The Earthly Hand refers to the winning hand of any player who games at the first card thrown (first card of the game is thrown by the player who is at the Zhuang position).

Requirement:

Any combination is allowed as long as it can make out a winning hand.

Humanly Hand

Winning Hand: Maximum

The Humanly Hand refers to winning hand of any player who games in the first round.

Requirement:

Any combination is allowed as long as it can make out a winning hand.

Note:

If there is any eat/pong/gong in the first round, it is considered reset and the winning hands of any players who games after the pong/gong will not be considered the Humanly Hand.

 

Gong Gong Hu

Winning Hand: Maximum

Requirement:

2 or more consecutive gongs (hidden or declared) followed by drawing the winning card.

Any combination is allowed as long as it can make out a winning hand.

Note:

If the player draws a flower or an animal in between the gongs or the winning card, it is still considered Gong Gong Hu.